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A Phenomenological Exploration - Duquesne Scholarship Collection
There are multiple ways that videogames shape and inform people's lifeworlds, and this series aims to provide an understanding of gaming ecologies as a means to ...
Non-Determinism in the Narrative Structure of Video Games - CORE
What can be done in order to convince even the most hardened sceptic of the potential that the gaming industry has besides its pure enter- tainment value? The ...
Making Games 01-02/17 - Amazon S3
For example, playing a videogame on a personal computer invites a different set of embodied stances, behaviors, and interaction styles than the same title ...
THE UNIVERSITY OF CHICAGO THE BODY IN PLAY
show either interaction between several avatars, avatars and NPCs, or NPCs among each other. Looking at the earlier criteria of immersion, we can now ...
Gaming the Metaverse - OAPEN Library
PC Gamer (ISSN 1470169) is published 13 times a year, monthly plus a Holiday issue following the December issue, by Future US LLC, ...
Forgotten Realms Campaign Guide - Chaos's RPG Blog
In order to obtain a better understanding of the player-character relation in single-player games, it was chosen to use a grounded theory approach due to lack ...
The Player-Character Position: Understanding how Computer Game ...
After reading this introductory missive, players proceed to a ?Command Center? window that contains four sub-frames: communication, weather, navsat, and ...
Playing Nature: The Virtual Ecology of Game Environments
It adopts the Bakhtinian concepts of chronotope and dialogue as the main theoretical tools to examine the creation and integration of narratives in WRPGs with a ...
CHRONOTOPE IN WESTERN ROLE-PLAYING VIDEO GAMES
Players have the ability to talk to NPCs using arbitrary text (as opposed to menu-based conversations), with the NPCs responding based on key words. A high ...
Procedural Generation of Content for Online Role Playing Games
In the process of such research, many important findings regarding design patterns, evaluations of game quality, and good design practice for specific types of ...