TD-428 TD-427

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Resume - Tushar Purang
The Matterport3D Simulator is written in C++ using. OpenGL. In addition to the C++ API, Python bindings are also provided, allowing the simulator to be ...
INVESTIGATION INTO GAME-BASED CRISIS SCENARIO ...
The computation capabilities of mobile GPUs have greatly evolved in the last generations, allowing real-time rendering of realistic scenes.
Interpreting Visually-Grounded Navigation Instructions in Real ...
In 2018, real-time ray tracing arrived in consumer GPU hardware and swiftly established itself as a key component of how images would be generated.
Exploiting Frame Coherence in Real-Time Rendering for Energy ...
Alternatively, if you only want the command line tools, you can build with HAVE_X11=no. The new OpenGL based viewer also needs OpenGL headers ...
RAY TRACING GEMS II - OAPEN Library
With respect to abstract graphics APIs, HTML5 introduced WebGL, a 3D graphics API based on OpenGL and implemented in web browsers without the use of plug-ins.
The Future of Research in Computer Games and Virtual World ...
For such a case we provide a new approach that allows the agent to reconstruct a 3D scene from 2D images by learning object embeddings, since ...
How to Train Your Robot. New Environments for Robotic Training ...
We use the standard OpenGL Shading Language, GLSL, to implement our GPU aurora raytracer. Unlike the general-purpose GPU languages CUDA and OpenCL, the ...
Interactive Volume Rendering Aurora on the GPU
Examples include OpenGL, which is not simply a 3D drawing library for programming. Instead, it is an API specification to use GPU hardware and.
Hydra: Loosely Coupling the Graphics Pipeline to Facilitate Digital ...
Atmospheric effects, especially for outdoor scenes in games and other interactive applications, have always been subject to coarse approximations due to the.
Real-time Atmospheric Effects in Games
Python is a versatile language and its rise in popularity is certainly no surprise. Its similarity to everyday language has.