Supplementary Materials for

The game of chess is a hugely popular two-player perfect-information game, thematically featuring tactics and strategy. Academia and the industry have ...







Learning to Play - LIACS
Soon it began competing against other top engines in the TCEC (Top Chess Engine Championship), and in February 2019 managed ... TD methods applied to mixture of ...
Deep Reinforcement Learning for Crazyhouse
This section provides an overview of relevant work in the field of chess as well as achieve- ments in other board games before and after the publications on ...
Yearbook 141.indb - New In Chess
DeepMind claimed only 9 hours of training were needed for chess compared to the 40 days used for Go training. Although training of a replicate ...



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Rating Computer Science Via Chess