Starcraft from the Stands: Understanding the Game Spectator

Videogames are an expressive medium. They represent how real and imagined systems work. They invite players to interact with those systems and form.







Game Resource Kit - Isomer
This article examines recent combat veterans' experiences of ''first-person shooter'' (FPS) gaming and its relationship to posttraumatic stress disorder ...
Computer Entertainer - Atari Compendium
TECHNICAL AND TACTICAL ANALYSIS OF THE 32ND TOKYO OLYMPIC GAMES TAEKWONDO MEN -68KG CLASS ... developing a flag football video game could capture the imagination ...
More than Just a Game? Combat-Themed Gaming Among Recent ...
Could a recommendation system be applied in video games in order to help a player similar to how it has been successfully used in other domains?



Autres Cours:

an empirical study with a 3D multimodal interaction prototype