Shared Gameplay Loops - Repositório da Universidade de Lisboa
To balance the meta-game, we follow an adversarial model where team builders aim to narrow the use of optimal Pokémon while balancer agents aim ...
GAMIFICATION IN AUTISM - FirahThe basic idea is to use a mobile device's GPS to explore various real-world locations and catch a new kind of mythical creatures (e.g., Pokémon) on screen. Tensions in Designing Health-Related Features for Pokémon GOZ-Crystals power up a specific type for 1+ moves and, with a specific Keystone for a specific Pokemon, more than one type of move can change! A tale of two cavitiesZoroark possesses a unique ability known as Illusion, which causes it to be disguised as another Pokemon in battle. This creates a special type of persistent ...
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