Saturating Automata for Game Semantics
automaton with the classical semantics whose acceptance game is equivalent to this game. Hence, we could conclude that the languages accepted by automata ...
On the Synthesis of Discrete Controllers for Timed Systems? (An ...Abstract. Saturation is a fundamental game-semantic property satisfied by strategies that interpret higher-order concurrent programs. Theory of cellular automata: A survey - IBISCA pursuit game. system can be described as a product of two timed-automata having two clocks. The first clock x measures the amount of time elapsed ... Collapsible pushdown automata and labeled recursion schemes ...Abstract. This article surveys some theoretical aspects of cellular automata CA research. In particular, we discuss classical and new results on ...
Autres Cours: