Resume - Tushar Purang

The Matterport3D Simulator is written in C++ using. OpenGL. In addition to the C++ API, Python bindings are also provided, allowing the simulator to be ...







INVESTIGATION INTO GAME-BASED CRISIS SCENARIO ...
The computation capabilities of mobile GPUs have greatly evolved in the last generations, allowing real-time rendering of realistic scenes.
Interpreting Visually-Grounded Navigation Instructions in Real ...
In 2018, real-time ray tracing arrived in consumer GPU hardware and swiftly established itself as a key component of how images would be generated.
Exploiting Frame Coherence in Real-Time Rendering for Energy ...
Alternatively, if you only want the command line tools, you can build with HAVE_X11=no. The new OpenGL based viewer also needs OpenGL headers ...



Autres Cours:

Testimony, Volume II, Book 27 - Loc