Resume - Tushar Purang
The Matterport3D Simulator is written in C++ using. OpenGL. In addition to the C++ API, Python bindings are also provided, allowing the simulator to be ...
INVESTIGATION INTO GAME-BASED CRISIS SCENARIO ...The computation capabilities of mobile GPUs have greatly evolved in the last generations, allowing real-time rendering of realistic scenes. Interpreting Visually-Grounded Navigation Instructions in Real ...In 2018, real-time ray tracing arrived in consumer GPU hardware and swiftly established itself as a key component of how images would be generated. Exploiting Frame Coherence in Real-Time Rendering for Energy ...Alternatively, if you only want the command line tools, you can build with HAVE_X11=no. The new OpenGL based viewer also needs OpenGL headers ...
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