Deep Reinforcement Learning for Crazyhouse

This section provides an overview of relevant work in the field of chess as well as achieve- ments in other board games before and after the publications on ...







Yearbook 141.indb - New In Chess
DeepMind claimed only 9 hours of training were needed for chess compared to the 40 days used for Go training. Although training of a replicate ...
School of Informatics - Informatics Open Course Materials
In this section we describe the components of a typical computer chess program, focusing specifically on Stockfish (25), an open source program ...
The Silicon Road to Chess Improvement
The knockout format of TCEC Cup 1 (Haworth and Hernandez, 2019a/b) was well received by its au- dience and was adopted as a regular interlude between the ...



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Learning to Play - LIACS