Automata on Infinite Words and Trees
Play a simulation game where Duplicator has information about Spoiler's next k moves. Higher lookahead k yields larger relations, but is harder to compute. Many ...
Techniques to solve computationally hard problems in automata ...The paper studies the implications of bounding the complexity of the strategies players m select, on the set of equilibrium payoffs in repeated games. Saturating Automata for Game Semanticsautomaton with the classical semantics whose acceptance game is equivalent to this game. Hence, we could conclude that the languages accepted by automata ... On the Synthesis of Discrete Controllers for Timed Systems? (An ...Abstract. Saturation is a fundamental game-semantic property satisfied by strategies that interpret higher-order concurrent programs.
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