1 Reinforcement Learning 2 Model-Based Learning - Washington

Participants (Pacman) evolve in a labyrinth where they try to kill each other. Part of the labyrinth wall can be passed in one direction. Each participant has a ...







Learning Agent in the Ms. Pac-Man vs Ghosts game - Fenix
Abstract?Pac-Man and its equally popular successor Ms. Pac-Man are often attributed to being the frontrunners of the golden age of arcade video games.
Monkey plays Pac- Man with compositional strategies and ... - eLife
Abstract Humans can often handle daunting tasks with ease by developing a set of strategies to reduce decision- making into simpler problems ...
Pac-Man is Overkill
We show that Pac-. Man is overkill, i.e., given the Pac-Man game topology, Pac-. Man game contains more pursuers/ghosts (four) than it is necessary (two) to ...



Autres Cours:

Q-Learning Example: Pacman Feature-Based Representations ...